EA Still Decides To Follow Ubisoft Down The Wrong Path
Found on Techdirt on Thursday, 18 March 2010
Given EA's serious problems with bad DRM pissing off customers, you would think that EA would tread carefully here.
On top of that, we all saw what happened when Ubisoft tried to require an online connection as a form of DRM. The game was cracked within hours of release -- and then the DRM servers crashed and were offline and slow for quite sometime -- pissing off all sorts of legitimate customers.
Companies are slow and once they've decided to do something, they won't move away from that path easily despite the obvious failure that it will lead to. There's not much to care about though: those who understand the problems of DRM won't buy the game and wait for a better version (which will most likely appear online within hours) and the others don't really deserve any pity.